PELDEN, K. . Gamified learning environment (GLE): A Case study to compare between traditional learning and Gamified learning environment. Bhutan Journal of Research and Development , [S. l.], 2022. DOI: 10.17102/bjrd.rub.10.2.022. Disponível em: https://bjrd.rub.edu.bt/index.php/bjrd/article/view/137. Acesso em: 16 apr. 2024.